Friday, January 1st, 2010 at
12:49 pm

The Ear Force X1 Xbox 360 Stereo Headset’s integrated design overcomes the limitation of Xbox communicator headsets that block game sound from one ear and eliminates voice chat interference caused by the headset microphone picking up sound from external speakers. Pump up the volume without disturbing friends, family or neighbors with these Xbox 360 Stereo Headsets. Hear every nuance of the game – from an opponent sneaking up behind you to your teammate’s voice right next to you. Trash talk online. Block out distractions. It’s everything you need for an amazing gaming experience.
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Tuesday, August 18th, 2009 at
12:53 pm

A new first-person fighting engine enables players to trade punches with an NHL tough guy. Feel what it’s like to be on the ice in the skates of an NHL player to throw and dodge punches. Grab and tug an opponent’s jersey to land a punch that ignites the fans and sparks your team to victory. On ice toughness and intimidation is taken to a new level in NHL 10 where winning one-on-one battles for possession of the puck along the boards becomes a test of will and skill. Utilizing an all-new board physics engine, players can use their body to shield the puck on the boards and then kick-pass it to teammates. Bigger, stronger players pin opponents to the boards while fanatical fans bang on the glass, just like real life. Fore-check d (more…)
Sunday, July 5th, 2009 at
2:00 am

Joystiq writes:
Heads up, COG soldiers. Epic’s Gears of War 2 has just received its highly-anticipated fourth Title Update. The new update not only adds experience to Horde mode, but also fixes a variety of bugs, according to the update notes on the Gears forums. Aside from fixing some issues with the new cringe-inducing smoke grenades, the new update also tweaks the Wingman match type, doing away with some of the issues involving weapon spawning and a particularly nasty exploit where players could get credit for two kills while only killing one opponent.
Hopefully, this will fix some of the persistent issues plaguing Gears of War 2’s online component. So, grease up your Lancer and head out into battle. This weekend is chock full of XP, after all!
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Friday, June 26th, 2009 at
5:03 am
Few games make the process of throwing and landing a punch as satisfying as Fight Night Round 4. Knowing that you have timed the angle of your fist to catch your opponent so sweetly their head reels back with the force is a constant joy.
Back in 2004 EA introduced Total Punch Control, a system that replicated the shape of a jab, hook, uppercut or cross depending on how you moved the right analogue stick. …
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