Xbox 360
Xbox 360 Arcade Console with Bonus Games

The Xbox 360 Arcade console is everything you need to hit the ground running. Plug in the console and connect the wireless controller and you're playing.

You will get a total of 6 bonus games for FREE!

Xbox 360 Arcade Console: Read More

Halo Wars

Get your hands dirty in the early stages of the epic battle between UNSC and Covenant. Halo Wars brings all the drama of a real-time strategy game to the popular Halo Universe. This game lets you control the human armies of UNSC in a whole new way.   Read more!

Resident Evil 5

Experience the thrill and terror with Resident Evil 5. This sci-fi survival game is staged in a remote desert colony packed with hordes of fast-moving, quick-thinking enemies that represent a whole new breed of evil.   Read more!

29783 GrandSlamTennisAndyMurray  article blog image The worst screenshots of E3 2009 (Cars Race O Rama)

The whole point of E3 is for publishers and developers to show off their new games under controlled conditions. You know, to let them show them in the way they want them to be seen without journos choosing to show the flaws.

AND YET. We still get sent screenshots that look like someone deliberately picked them to make the game look bad. Look at these amazing examples of fail from this year’s show …

Go to Source

357e1 ShadowComplex Screen01  article blog image The Top 7... E3 announcements you missed (Xbox 360)

Ah, another E3 over. And what an E3 it was. It was a veritable clusterf*ck of news. Megatons were going off so often a casual reader couldn’t possibly keep up. Hell, we here at GamesRadar barely could and it’s our freaking jobs. So it can be forgiven with all the Natals, Metroids and Final Fantasy XIVs that some news that would have been a big deal any other week got missed. But GR has you covered with the 7 most important news items you probably weren’t aware of …

Go to Source

Lead Designer Chris Foster describes the new features and beautiful art direction in The Beatles: Rock Band, and we quiz our own Brett Elston with Beatles trivia to expose his shameful ignorance. …

Go to Source

Valve’s legendary Chet Faliszek kindly lent his vocal chords to our series of E3 09 interviews to tell us about Left 4 Dead 2’s new barrage of zombie madness. What does it add? Why no PS3? Is it too soon to release a sequel? Chet has the answers! …

Go to Source

Avalanche Studio’s Magnus Nedfors had a chat with our E3 team last week to discuss the new features, more detailed world, and insane stunts in Just Cause 2. Listen up below for the latest details on what could be one of 2010’s biggest games. …

Go to Source

Paul Crocker, Lead Narrative Designer at Rocksteady Studios, donned one of our magical interview headsets at E3 last week to give us his thoughts on Batman: Arkham Asylum, which may turn out to be the best Batman game we’ve ever played. Crocker discusses the reason for the game’s short delay, its inspiration, story, gameplay, and more. Have a listen below! …

Go to Source

Alex Moore gave us a moment of his time at last week’s E3 to tell us all about Aliens vs. Predator (and put up with our antics). Listen below to hear the latest gab about the game, straight from the Lead Designer. …

Go to Source

We found a moment amidst last week’s E3 madness to chat up Alpha Protocol Programming Producer Nathan Davis about Obsidian’s stealthy, action-ey, story-ey new RPG. Listen below for the latest information on Alpha Protocol’s features, story, inspiration, and potential for “kamikaze nonsense.” …

Go to Source

Last week’s splendiferous E3 gave us the opportunity to chat with Ubisoft’s Charles Randall, who is heading up Assassin’s Creed II’s combat development. Hear what he has to say about axes, spears, hand cannons, Leonardo da Vinci’s flying machine, genetic memories and more! …

Go to Source

89725 342584 1 hs Splinter Cell: Conviction story focus helped shape gameplay elements  (Tom Clancys Splinter Cell: Conviction)
When it was first released in 2002, Tom Clancy’s Splinter Cell focused on the military operations of the fictitious government organization, Third Echelon. Since 2006’s Splinter Cell: Double Agent, the story of the franchise has shifted from the overall mission objectives to the character of Sam Fisher himself.

During a one-on-one interview with Ubisoft producer Alexandre Parizeau during E3 2009, Joystiq asked why the franchise has shifted focus to the character of Sam. According to Parizeau the answer is simple, after dealing with so much trauma throughout the series, Ubisoft Montreal wanted players to see how Sam’s methods have evolved, which led to shaping Conviction’s dynamic and offensive stealth gameplay. "He’s not going to be the same person when he reacts to situations as he was when he was working for Third Echelon. It’s a completely different scenario," Parizeau told Joystiq.
Go to Source

 Page 4 of 11  « First  ... « 2  3  4  5  6 » ...  Last »